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Application notes section: Computer & Peripherals
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Computer & Peripherals
Titles from 1 to 200 on total number of: 1495
24 Considerations for Moving Your Application to a 64-bit Platform
3DNowInstruction Porting Guide Application Note
3rd Generation Intel XScale(R) Microarchitecture Developer\'s Manual
3rd Generation Intel XScale(R) Microarchitecture Software Design Guide
400 micro-metre Flip-Chip: Package description and recommendation for use
440MX-100 Mobile Platform Performance Brief
603 Pin Socket Design Guidelines
64-bit Computing: Just What the Doctor Ordered
64-bit Intel Xeon Processor Platform Brief
64-bit Intelreg Xeonreg Processor MP Multi-Processor Platforms
64-bit Intelreg Xeonreg Processor MP with 1MB L2 Cache Specification Update
64-bit Intelreg Xeonreg Processor MP with 1MB L2 Cache Thermal/Mechanical Design Guidelines
64-bit Intelreg Xeonreg Processor MP with up to 8 MB L3 Cache
64-bit Intelreg Xeonreg Processor MP with up to 8MB L3 Cache Specification Update
64-bit Intelreg Xeonreg Processor MP with up to 8MB L3 Cache Thermal/Mechanical Design Guidelines
64-bit Intelreg Xeonreg Processor with 2MB L2 Cache Thermal/Mechanical Design Guidelines
64-bit Intelreg Xeonreg Processor with 800 MHz System Bus (1MB and 2MB L2 Cache Versions) Specificat...
80C196KB User\'s Guide
83C51KB Hardware Description
87C196CB Supplement to 8XC196NT User\'s Manual
8XC196Lx Supplement to 8X196Kx, 8X196Jx, 87C196CA User\'s Manual
8xC251TB, 8xC251TQ, Hardware Description
8XC51RA/RB/RC Hardware Description
9 Ways to Make Your AMD Server Fly Using Solaris 10
A Linux Toolbox for AMD64 Developers
A New Approach to Parallel, Multicore Development, Part I
A New Approach to Parallel, Multicore Development, Part II
A NUMA API for LINUX
AAU Support Library for the Intelreg 80310 I/O Processor Chipset and 80321 I/O Processor Reference M...
AB-38 Interfacing the 82786 Graphics CoProcessor to the 8051
AB-39 Interfacing the Densitron LCD to the 8051
AB-41 Software Serial Port Implemented with the PCA
ACCESS.bus Primer
ACM SIGGRAPH 2004 Applications of Explicit Use of Early-Z(PendroV.Sender)
ACM SIGGRAPH 2004 Applications of Explicit Use of Early-Z(PendroV.Sender)
ACM SIGGRAPH 2004 ASHLI - Multipass for Lower Precision Targets(AviBleiwiess)
ACM SIGGRAPH 2004 Real-Time Skin Rendering on Graphics Hardware(PendroV.Sender)
ACM SIGGRAPH 2004 Real-Time Skin Rendering on Graphics Hardware(PendroV.Sender)
ACM SIGGRAPH 2004 RenderMonkey An Effective Environment for Shader Prototyping and Development(Natal...
ACM SIGGRAPH 2004 RenderMonkey An Effective Environment for Shader Prototyping and Development(Natal...
ACM SIGGRAPH 2004: Making of Ruby: The DoubleCross (David Gosselin)
ACM SIGGRAPH 2004:Practical Real-Time Hair Rendering and Shading (Thorston Scheuermann)
ACM SIGGRAPH 2004DirectX 9 High Level Shading Language (Jason.M)
ACM SIGGRAPH 2004DirectX 9 High Level Shading Language (Jason.M)
ACM SIGGRAPH 2004Practical Real-Time Hair Rendering and Shading(Thorston Scheuermann)
ACM SIGGRAPH 2005 DirectX 9 High Level Shading Language (Pendro V. Sender)
ACM SIGGRAPH 2005 GPU Shading and Rendering, Shading Compilers Notes (AviBleiwiess)
ACM SIGGRAPH 2005 GPU Shading and Rendering, Shading Compilers Slides (AviBleiwiess)
ACM SIGGRAPH 2005 Practical Dynamic Parallax Occlusion Mapping(NatalyaTatarchuk)
ACM SIGGRAPH 2005: Chapter 10: Computation Culling with Explicit Early-Z and Dynamic Flow Control (P...
ACM SIGGRAPH 2005: Interactive Summed-Area Table: Generation for Glossy Environmental Reflections
ACM SIGGRAPH 2005: Introduction to the DirectX9 High Level Shading Language (Mitchell, J.)
ACM SIGGRAPH 2006 Shading in Valve Source Engine(Mitchell, J.)
ACM SIGGRAPH 2006: Advanced Real-Time Rendering in 3D Graphics and Games (Tatarchuk, N)
ACM SIGGRAPH 2006: Advanced Real-Time Rendering in 3D Graphics and Games. Siggraph, Boston, MA
ACM SIGGRAPH 2006: Artist-Directable Real-Time Rain Rendering in City Environments. Course(Tatarchuk...
ACM SIGGRAPH 2006: Fast Approximations for Global Illumination on Dynamic Scenes(Evans, A.)
ACM SIGGRAPH 2006: Parallax Occlusion Mapping for Detailed Surface Rendering(Tatarchuk, N)
ACM SIGGRAPH 2006: Preprocessing and Real-Time Rendering Techniques for Large Datasets(Sander, P)
ACM SIGGRAPH 2006: Real-Time Atmospheric Effects in Games(Wenzel, C)
ACM SIGGRAPH 2006: Render to Vertex Buffer with D3D9(Scheuermann, T.)
ACM SIGGRAPH 2006: Rendering Gooey Materials with Multiple Layers (Oat, C)
ACM SIGGRAPH 2006Ambient Aperture Lighting(Oat, C)
ACM SIGGRAPH 2007 Tessellation in Viva Piata.(Boulton, M)
ACM SIGGRAPH 2007: Advanced Real-Time Rendering in 3D Graphics and Games(Galoppo, N)
ACM SIGGRAPH 2007: Advanced Real-Time Rendering in 3D Graphics and Games(Natalya Tatarchuk)
ACM SIGGRAPH 2007: Interactive Illustrative Rendering in Team Fortress 2(Mitchell, J)
ACM SIGGRAPH 2007: Real-Time Medical Visualization with FireGL(Movie)
ACM SIGGRAPH 2007: Real-Time Medical Visualization with FireGL(Tatarchuk, N. and Shopf, J)
ACM SIGGRAPH 2007: Real-Time Tessellation on GPU(Natalya Tatarchuk)
ACM SIGGRAPH 2007: Real-Time Wrinkles(Oat, C)
ACM SIGGRAPH 2007: Simple, Fast Vector Texture Maps on GPU(Green, C)
ACM SIGGRAPH 2007: Terrain Rendering in Frostbite using Procedural Shader Splatting(Andersson, J)
ACM SIGGRAPH 2007: The Art and Technology of Whiteout(Wiley, A. and Scheuermann, T)
ACM SIGGRAPH 2007: Tuning GPGPU Applications for Performance(Justin Hensley, Jason Yang)
ACM SIGGRAPH 2007:General-Purpose Computation on Graphics Hardware(Justin Hensley)
ACM SIGGRAPH 2007Advanced Real-Time Rendering in 3D Graphics and Games(Natalya Tatarchuk)
ACM SIGGRAPH 2007Character rendering with tessellation(Movie)
ACM SIGGRAPH 2007Morph Animation with Tessellation(Movie)
ACM SIGGRAPH 2007Morph Animation with Tessellation(Movie)
ACM SIGGRAPH 2007Movie 2
ACM SIGGRAPH 2007Movie 3
ACM SIGGRAPH 2007Movie 4
ACM SIGGRAPH 2007Movie1
ACM SIGGRAPH 2007Real-Time Particle System on the GPU in Dynamic Environments
ACM SIGGRAPH 2007Real-Time Wrinkles(Movie)
ACM SIGGRAPH 2007Surface Detail Maps with Soft Self-Shadowing(Green, C)
ACM SIGGRAPH 2007Terrain tessellation(Movie)
Address Relocation of Super I/O Configuration Registers withthe FDC37C665GT/LV/IR
Addressing Next-Generation CPE Challenges The Role of the Intel XScalereg Technology based Intelreg...
Advancing the State of the Microprocessor Art
Alert Standard Format (ASF) Standards-based Systems Management
AmbAperture BibTex
AMD 6XX Chipsets Tech Docs
AMD and Metaversatility present: Open source movements in Second Life: Challenges and opportunities
AMD Athlon XP Processor Model 10 with 256K L2 Cache
AMD Athlon64 FX-60 Processor Competitive Performance Guide
AMD Athlon64 Processor Competitive Performance Guide
AMD Athlonand AMD OpteronProcessors Thermal Design Guide
AMD AthlonMP Tech Docs
AMD AthlonProcessor Model 10 Revision Guide
AMD AthlonProcessor Model 6 Revision Guide
AMD AthlonProcessor Model 8 Revision Guide
AMD AthlonProcessor System Cooling Guidelines
AMD AthlonProcessor x86 Code Optimization Guide
AMD AthlonTech Docs
AMD AthlonTech Docs
AMD AthlonXP Tech Docs
AMD AthlonXP-M Tech Docs
AMD CooluietTechnology Installation Guide
AMD Deep Inside: The Power of Embedded Computing, Part 1
AMD Deep Inside: The Power of Embedded Computing, Part 2
AMD Developer Central: The One-Stop Shop for 64-bit Development
AMD DuronProcessor Model 3 Revision Guide
AMD DuronProcessor Model 7 Revision Guide
AMD DuronProcessor Rev. A0 CPUID Reporting of L2 Cache Size
AMD DuronTech Docs
AMD Extensions to the 3DNowand MMXInstruction Sets Manual
AMD I/O Virtualization Technology (IOMMU) Specification
AMD Opteron x52 and x54 Production Notice
AMD OpteronMultiprocessor Systems Running Linux Technical Bulletin for AMD OEMs and Partners
AMD OpteronTech Docs
AMD Performance Library on Linux Making the Penguin Fly
AMD Performance Library: Blazing your Way to Glory
AMD PhenomTech Docs
AMD presentation at Linux Kernel Summit
AMD Processor Performance Evaluation Guide
AMD Processor Recognition Application Note
AMD SempronTech Docs
AMD Sets Up Shop In Second Life
AMD Socket 940 Design Specification
AMD Socket 940 Qualification Plan
AMD Summer Tech Mixer in Second Life Transcript
AMD Tech Day UK ATI RadeonHD 2000 SeriesTechnology Overview
AMD Tech Day UK: AMD CPU Roadmap
AMD Tech Day UK: AMD GPU Tools for games development
AMD Tech Day UK: Develop Introduction
AMD Tech Day UK: Harnessing the Power of DirectX 10
AMD Tech Day UK: Multi-Core Coding for Games & Phenom(TM) Software Optimization
AMD Tech Day UK: Welcome Keynote
AMD Tech Day:Profiling Threaded Games
AMD Tech DayIntel\'s new CoreMicroarchitecture
AMD Thermal, Mechanical, and Chassis Cooling Design Guide
AMD TSC Drift Solutions in Red Hat Enterprise Linux
AMD Turion64 Mobile Technology Tech Docs
AMD-760MP Chipset Tech Docs
AMD-760MPX Chipset Tech Docs
AMD-8000Series Chipset Tech Docs
AMD-8111HyperTransportI/O Hub Revision Guide
AMD-8131HyperTransportPCI-X Tunnel Revision Guide
AMD-8132 HyperTransport PCI-X 2.0 Tunnel Revision Guide
AMD-8151HyperTransportAGP3.0 Graphics Tunnel Revision Guide
AMD-based Blade Servers: A Really Good Thing
AMD-VNested Paging
AMD64 and the New Math
AMD64 Architecture Programmer\'s Manual Volume 1: Application Programming Rev 3.14
AMD64 Architecture Programmer\'s Manual Volume 2: System Programming Rev 3.14
AMD64 Architecture Programmer\'s Manual Volume 3: General-Purpose and System Instructions Rev 3.14
AMD64 Architecture Programmer\'s Manual Volume 4: 128-Bit Media Instructions Rev 3.10
AMD64 Architecture Programmer\'s Manual Volume 5: 64-Bit Media and x87 Floating-Point Instructions R...
AMD64 Architecture Tech Docs
AMD64 Status Report for Kernel Summit 2004 by Rich Brunner
AMD64 Technology 128-Bit SSE5 Instruction Set
Amdahl, Meet AMD: x86 Virtualization Performance Outside the Vacuum
AMD\'s 64-Bit Processors - Which One Is Which
AMD\'s Multiple Threads, Multiple Cores, Multiple Gains
AMD\'s Multiple Threads, Multiple Cores, Multiple Gains: Part 2
AMD\'s Multiple Threads, Multiple Cores, Multiple Gains: Part 3
AMD\'s New Designs on Software: NUMA
AMD\'s Robust and Useful Math Library
An introduction to analysis and optimization with AMD CodeAnalyst/a HTML 01/05/2006
An Overview of Cache
AN-379: Mounting Considerations for ADXL Series Accelerometers
AN-396: Understanding Accelerometer Scale Factor and Offset Adjustments
AN-561 AD7416 Connects to the PIC16F84 via Emulated IC Interface
AN-577: Layout and Grounding Recommendations for Touch Screen Digitizers
AN-612: ADT7463 Configurations
AN-613: Programming the Automatic Fan Speed Control Loop
AN-652: Considerations for Soldering Accelerometers in LCC-8 Packages onto Printed Circuit Boards
Antenna (and Associated Components) Matching-Circuit Calculation for the CRX14 Coupler
AP-223 8051 Based CRT Terminal Controller
AP-252 Designing with the 80C51BH
AP-275 An FFT Algorithm For MCS(R) 96 Products Including Supporting Routines and Examples
AP-406 MCS(R) 96 Microcontoller Analog Acquisition Primer
AP-406 MCS(R) 96 Microcontoller Analog Acquisition Primer
AP-415 83C51FA/FB PCA Cookbook
AP-445 8XC196KR Peripherals: A User\'s Point of View
AP-449 A Comparison of the Event Processor Array (EPA) and High Speed Input/Output (HSIO) Unit
AP-449 A Comparison of the Event Processor Array (EPA) and High Speed Input/Output (HSIO) Unit
AP-466 Using the 80C196KB
AP-475 Using the 8XC196NT
AP-477 Low Voltage Embedded Design
AP-480 Thermal Design Guidelines
AP-485 Intel Processor Identification and CPUID Instruction
AP-485 Intelreg Processor Identification and the CPUID Instruction
AP-578 Software and Hardware Considerations for FPU Exception Handlers for Intel Architecture Proces...
AP-580 Voltage Guidelines For Pentiumreg Processors With MMX153 Technology
AP-69 An Introduction to the Intel MCS(R) 51 Single Chip Microcomputer Family
AP-70 Using the Intel MCS(R) 51 Boolean Processing Capabilities
AP-709 Maximizing Performance Using the MCS(R) 251 Microcontroller Programming the 8XC251SB
Titles from 1 to 200 on 1495
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